VR/AR Basic Course
VR/AR Basic
8lectures
1.The course will introduce you to essential vocabulary used in the AR/VR field, allowing for more interactive communication with colleagues and industry professionals.
#1 Introduction to Technology about term Virtual
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Introduction to Virtual Technology. In this chapter, we will explore the basics of Augmented Reality (AR) and Virtual Reality (VR), and how they differ from traditional computer graphics
#2 AR/VR Hardware and Software
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You will learn about the hardware and software required for AR/VR development. You will gain an overview of AR/VR hardware, such as headsets, controllers, and cameras, and learn about their functionalities
#3 AR/VR Design Principles
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You will learn about user-centered design principles for AR/VR, which emphasize the importance of designing with the user in mind.
#4 AR/VR Development
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You will learn how to create immersive and interactive applications using Unity and/or Unreal Engine. You will learn how to integrate 3D models, audio, and other media to enhance the user experience.
#5 AR/VR Optimization
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You will learn how to improve the performance of your AR/VR applications. You will learn techniques for minimizing latency and improving the user experience, as well as how to optimize your application for different AR/VR hardware platforms.
#6 AR/VR Deployment
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You will learn about AR/VR deployment, which involves making your AR/VR application available to users on different platforms, such as Oculus, HTC Vive, and HoloLens. You will also learn about distribution methods for AR/VR applications, including app stores and direct downloads. Additionally, you will learn how to troubleshoot common issues that may arise during AR/VR deployment, such as compatibility problems and performance issues.
#7 Future of AR/VR
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You will learn about the future of AR/VR, including emerging trends and applications. You will also gain insight into the potential impact of AR/VR on various industries, as well as the opportunities available for further learning and development in this field. By understanding these concepts, you will be better equipped to stay up-to-date with the latest developments in AR/VR and leverage them to enhance your career or business.
#8 Projects Hand on
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You will have a hands-on experience of working with a simple AR/VR project. You will learn how to make changes to an existing AR/VR file, rectify issues and apply the correct approach to handle the project effectively.